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Are you looking to break into the video game industry as a concept artist, but don't know where to begin? The Big Bad World of Concept Art for Video Games: An Insider’s Guide for Students is the comprehensive book you need. Written by Eliott Lilly, this book offers aspiring artists an honest, informative, and concise look at what it takes to succeed in this competitive field.
Lilly uses his own student work and personal experiences as teaching tools to help you on your journey. From choosing the right school and making the most of your education to building a strong portfolio and landing your first job, this book provides valuable advice and strategies organized for easy reference.
In addition to practical tips, the book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists such as David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan. These interviews offer invaluable advice from professionals who have already made a name for themselves in the industry.
With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the journey toward achieving your ambitions. Whether you're just starting out or looking to take your skills to the next level, this book is an essential resource for anyone aspiring to become a successful concept artist in the video game industry.
product information:
Attribute | Value | ||||
---|---|---|---|---|---|
publisher | Design Studio Press; Illustrated edition (May 31, 2015) | ||||
language | English | ||||
paperback | 144 pages | ||||
isbn_10 | 1624650201 | ||||
isbn_13 | 978-1624650208 | ||||
item_weight | 2.31 pounds | ||||
dimensions | 8.7 x 1 x 11.2 inches | ||||
best_sellers_rank | #287,657 in Books (See Top 100 in Books) #224 in Arts & Photography Study & Teaching #235 in Video Game Art (Books) #851 in Educational Certification & Development | ||||
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